XBLIG Sessions

XBLIG Sessions are gaming sessions where the community can play with developers and XBLIG sites. The current list of XBLIG sites taking part include:

RR Oddbob from XnPlay
MarkMD76 from XBLIG.co.uk
Jigsaw HC from XBLA Ratings
duckols from Gay Gamer
Chunkbutter from Small Cave Games
Dhalamar from Wasted Seconds
Exaltedlegions – that’s me
AllApologies17 from Indie Game Blog
rusted3572 from Rusted Views
XboxHornet – XboxHornet

Not sure what time sessions will start for your time zone? Then calculate your GMT now!

Session 1:

Saturday November 14th, 2009 at around 2pm EST (GMT-5)

Session 2:

Thursday November 19th, 2009 at around 8pm UK time (GMT-0)

Session 3:

Sunday November 22nd, 2009 at 7pm UK time (GMT-0)

ExL Studios Update – Blog Domain

Just a small update on what we’ve been up to lately.

  1. We have purchased a domain for this blog. Notice that it no longer has the [.wordpress] extension. We will be purchasing a new domain for our website soon as well.
  2. The reviews have finally started getting their new revivals. Make sure to check out the new review selection page on our site and read a few of them. Most of them are still in the works, but we hope to have them all switched over to the new format soon. An example review of our new format is our newly added Little Racers review.
  3. The sidebars on this blog have been enhanced now offering the same information, but taking up less space. Be sure to subscribe to our blog (located on the right sidebar at the very top). In addition, the left sidebar now shows current XBLIG Sessions. Be sure to check it often as we will have it updated as frequently as possible.

That’s it for today. Look out for new changes soon!

ExL News of the Day 11/12/09

Today we feature a special news piece; a review of Little Racers. Enjoy!


Indie Game under Review: Little Racers
Developed by: Milkstone Studios
System: Xbox 360
Version: Final
Genre: Racing and Flying
Cost: 240 Microsoft Points ($3.00)
Learning Curve: 30+ Minutes (Hours to master)
Overall Rating: 9/10
Main Features:
- Players 1-4
- System Link 2-12
- HDTV 720p
- Custom Soundtracks
- Online Multiplayer 2-12
Other Features: (as outlined by the developer)
- 4 Game Modes (Quick Race, Custom Race, Championship mode, Multiplayer mode)
- 15 song tracks
- 20+ Racetracks
- 40 cars divided into 8 car classes based off performance
- Car Paint Job & Customization
- Handicap mode to help novice players
- Track records, divided by car class
- Ghost lap recording, useful for training
- Challenging AI
- Stunning skidmarks on track
- Online join in progress (Lobby’s)
Puzzling:
- Online Lobby’s with more than six players
- No awards
- Nothing for getting 1st, 2nd, or 3rd in a championship (online and local)
Rating: 9/10
Violence – 0/3
Sex – 0/3
Mature Content – 0/3

REVIEW INTRO:

“Master your driving skills and defeat your opponents with style on one of the more than 20 tracks available. With new improvements based on user feedback, and much easier handling, the game includes quick race, custom race and championship mode, and also the new online mode for up to 12 players.” – Milkstone Studios

GRAPHICS:

The graphics are a strong point of this game. When cars brake on turns or skid they leave treadmarks. Additionally, clouds randomly float over the level, adding a sense of realism to the “world” that is Little Racers. If that is not enough, the colorful and intelligently designed menus are easy to navigate. My only true menu complaint was the online lobby’s with more then six players. The players are split into two columns of six players and the scores are shown next to each player. This works for a lobby with six players, but if a lobby has more, the scores do not carry over into the next column. They instead continue down and off the screen, thus eliminating scores for some of the players.

Regardless of this, there are more graphical features that impress. One of these is the ability to customize the cars in the sense of their paint job and the style of their paint job. With dozens of combinations, no two cars will be the same! Unfortunately, since the cars are small, it can sometimes be hard to tell which one is yours when playing with a large number of other racers. This forces some racers to choose bright paint jobs and style, favoring recognition over personal preference. This is another little thing (no pun intended), but it is annoying at times.

The final feature I wanted to mention is the obstacles put in place in the recent version. Tires have been placed in key areas (mainly corners) to help the player from going too far out of bounds. I enjoyed moving the tires onto the track and watching other racers as they hit them, not knowing they were there!


MUSIC:

There are 15 song tracks that neither take away from or add to the game play. Most of the time I would play without realizing music was even playing! I enjoy the tracks when I listen to them and am thankful for the variety, but the music was not an area I really focused on. But for having a nice selection, this section receives a high rating.

STORY:

Little Racers has no story.

GAMEPLAY & FEATURES:

The attractive feature of Little Racers is its simple concept. Race. First you start by choosing a game mode from the four that are available (Quick Race, Custom Race, Championship mode, Multiplayer mode). Quick race randomly selects a track and uses the player’s previous settings from custom races. This allows for quick drop-in, drop-out gameplay. The next mode, Custom Race allows the player to change options such as track, number of racers and/or laps, class, and more. Championship mode is akin to custom races, but the tracks are randomly selected, and the player races more then one, competing for the most points. Multiplayer mode is basically championship mode, but with friends, family, or online players.

After choosing a mode, you must choose one of the 8 classes (or difficulties) and then choose one of the cars provided within that class. There are 40 cars in all and the game can even be played with all classes at once to allow for different cars from different classes to race each other. While selecting a car (and depending on the game mode, the player may have the option to choose a racetrack from the more then 20 available.

One small feature the game adds is a handicap mode for novice players. Don’t just shrug this off when you first start playing. It can be extremely helpful. Little Racers has a high learning curve only because it takes time to get used to the controls, and the cars themselves. In addition, track records are available for each track and are divided by car class. Unfortunately, online track records are not available.

The game can be played with up to 12 racers (human and/or AI), but if you choose to race solo, then you aren’t alone. In some instances when the player crosses the finish line, a “ghost” car will be created. Consider it a replay of your previous lap. The goal is to try to beat it. This is very useful for training purposes and so that you don’t feel like you are playing alone.

Online racing is the highlight of this game. While there can be slight lag when playing with numerous racers (more then six), the join in progress is a great add-on. Racers cannot join a race in progress (for obvious reasons), but they can join the lobby and prepare their cars for the next race. Online races occur like Championship mode and scores are periodically reset as needed, without booting players out of the lobbies. While this is great, I am disappointed that winning has no use. There are no awards or indie achievements, and when the player wins it just resets the scores (online multiplayer), or kicks the player to the main menu (championship mode).

With that said, the challenging AI and cleverly designed levels (ranging from design for novice players to expert players) kept me engaged and had me focusing more on the positives then the negatives. Going out of bounds or trying to “cheat” will have a red appear above the player’s car. The player must then go back to where they tried to skip and start from there (or the nearest turn). Luckily there is a button on the controller that allows the player’s car to “respawn” at where they left off on the track.

OVERALL: 9/10

Little Racers packs a lot of content into such a small asking price. With dedicated online support from the community sites and the developer, you don’t have to worry about never being able to find an online match. Sure, this game has a few faults, but none that cause the triumphs to shine any less. In short, this game is definitely worth your consideration. Did I mention you can even honk the horns on the cars (and they don’t all have the same sound)?

Try the trial for Little Racers or purchase now for a small amount of Microsoft Points.

Other Games by Milkstone Studios:

- None


This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

ExL News of the Day 11/11/09 (Lite Vrs)

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. The Lite version is intended for use when we are short on time.

Video of the Day:

Kissy Poo (developed cooperatively by Zbuffer Games and Storyteller Games) out within the next day or two.

Note: If you are unable to see the video, it may be because YouTube is down for maintenance.

Xbox Live Indie Game (Preview) of the Day:

Wool (under development by Milkstone Studios) - The trailer below is the first peak at the gameplay for trailer. In addition, read our coverage of some of its features here.

Not So Recent Release of the Day:

Junkyard Battle (developed by Daevid – Play with Motion) – “This game was classified by the community with the following category scores – Violence=0/3, Sex=0/3, Mature Content=0/3. The goal of Junkyard Battle is to build a higher junk tower than your opponent. Use your crane claw to stack stuff and pick up power-ups to gain speed, time och concrete your tower. Single player training missions are available but make sure you try out the multiplayer battle mode!” – Xbox.com

Released on 9/27/2009 at a price of 80 Microsoft Points.

ExL News of the Day 11/10/09

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

Video of the Day:

Sol Survivor (developed by Cadenza Interactive) is out now for 800 Microsoft Points.

Note: If you are unable to see the video, it may be because YouTube is down for maintenance.

Xbox Live Indie Game of the Day:

Solar (developed by Murudai) -Today’s game is a casual game that absorbed us in its easy-going gameplay…literally. In this space sim/action game, the player is the sun. The goal is to grow in power by absorbing other suns and getting objects to orbit you. This is all done in an infinite sandbox universe. Just this small concept creates for an experience we didn’t expect when we booted the game up. We were unprepared for how addicting it can actually be.

To experience all Solar has to offer, you must spend 240 Microsoft Points for the full game. Only then can you complete the 15 challenges that unlock special options to tweak the gameplay. Each challenge creates a motivational goal since the player will most likely want to try out every gameplay tweak. We won’t say much about them other then they are nice to mix-and-match. Give them game a try and see for yourself!

New Release of the Day:

Armor Valley (developed by Protege Production) – “This game was classified by the community with the following category scores – Violence=1/3, Sex=0/3, Mature Content=0/3. Armor Alley combines the thrill of a fast-paced Shooter with the intrigue of a Real-Time Strategy. In a futuristic world engulfed in war and terror, you have been chosen to command the forces of The Federation to maintain global peace. But for the very first time in the history of commanders, you chose to fight alongside your men on the battle frontier.” – Xbox.com

Released on 11/9/2009 at a price of 400 Microsoft Points.

Developer of the Day:

Evolution Dreams Studio - This small development studio is located in Barcelona, Spain. They focus primarily on casual games, already releasing Planet Delta and Bomb Disposal Expert with more promised soon. Through making the games easy-to-learn, Evolution Dreams Studio hopes to create games that appeal to anyone who wants a good time. Because they are a small company, they can create their own independent games for “PC/MAC, Xbox Live Indie Games and free Flash games with advertisements.” Look out for their upcoming games, Runic Quest, Pirate Mayhem, Words in a Word, and Project Atlantis soon!

Website: http://www.evolutiondreamstudio.com
Blog: http://www.evolutiondreamstudio.com/blog/en/
Twitter: http://twitter.com/evolutiondreams
Facebook: http://www.facebook.com/evolutiondreamstudio

ExL News of the Day 11/9/09

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

Video of the Day:

Dungeon Adventure (in development from UberGeekGames) is coming soon to the Xbox Live Indie Games Marketplace!

Note: If you are unable to see the video, it may be because YouTube is down for maintenance.

Xbox Live Indie Game of the Day:

Dungeon Adventure (in development from UberGeekGames) - A new retro ASCII game coming to the Xbox Live Marketplace soon. Some of the notable features include global scoreboards, keyboard and chatpad support, awardments, graphics selection (ASCII, color, monochrome), a zoom feature to play the game from your preferred view, and a character creator. Did we also mention that there are an infinite number of procedurally generated levels? As long as this game has enough content, it might keep us in for quite some time! Especially with the promised global scoreboards for added competition!

New Release of the Day:

Avatar Rockets (developed by Lighthouse Games) – “This game was classified by the community with the following category scores – Violence=0/3, Sex=0/3, Mature Content=0/3. Avatar Rockets is one of the few xbox 360 indie games that has full xbox live and Avatar support. Compete against your friends in 3 exciting multiplayer modes or take on the world with the global scoreboard in the single player game. Design your own space shuttle in the Rocket Paint feature and take your Avatar to the stars and beyond.” – Xbox.com

Released on 11/8/2009 at a price of 80 Microsoft Points.

Developer of the Day:

Stir Fry Games - The creators of the recent addition to the Xbox Live Marketplace, SFG Soccer.

ExL Studios Update – Weekly Update

We have continued making small adjustments to our blog and website including some new features we just thought we should mention.

ExL Studios News:

  1. The first thing we would like to mention is our recent proclamation that we would stop accepting tokens. This is is still in effect as we would like to personally choose what games we review and accepting requests with tokens does not give us this freedom. After all, we do not believe in discrimination so we cannot rightfully reject one game and accept another. Another important reason is time. If we don’t accept a token then we don’t feel guilty if it takes us a little time to get the review written!
  2. In other news, we have another 10-Day Challenge in the works. We cannot specify much at this time (we are still finishing the guidelines) but look for more information soon! What we are willing to say is that this challenge involves the Unreal Development Kit.
  3. Lastly, we have pondered doing a weekly Podcast. This would be a podcast regarding indie game news, upcoming releases, reviews, updates, and anything else regarding indie games. We are still not 100% sure whether we will decide to do this, but stay tuned. More information will be available soon!

Website News:

  1. The website now has an extras page that provides links to important topics and pages on our blog. It is updated often with new elements as we come up with them so be sure to check this page often. It is sort of a gateway between the website and blog.
  2. More developer links have been added to our links page.
  3. We recently updated our reviews page again. It is still a work-in-progress (the actual reviews are anyway). The review selection pages are for the most part finalized.

Blog News:

  1. As with the website, we created an extras page for the blog that provides links to important topics and pages on our website. It is updated often with new elements as we come up with them so be sure to check this page often. It is sort of a gateway between the website and blog.
  2. XBLIG Sessions are the new community gaming sessions first started by XboxHornet and adapted by many community sites who have partnered with him. This new page details the current sessions (if any).

That’s all the new updates we have for you! Keep coming back for more as we continue our improvements!

ExL News of the Day 11/8/09

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

Video of the Day:

Crate Expectaions (developed by super moggy – haiku interactive) can be purchased now for 240 Microsoft Points.

Note: If you are unable to see the video, it may be because YouTube is down for maintenance.

Xbox Live Indie Game of the Day:

Clover (developed by Binary Tweed) - What is it about this game that pulled us in? To this day we still wonder whether we can pinpoint one feature that shines above the rest. The entire game has been lovingly crafted and is arguably one of the most enjoyable stories on XBLIG. The mix of platforming, adventuring, and puzzle elements keep the player wondering and guessing throughout their playtime. The game does not tell the player where to go and what to do, even at the beginning! It is up to the player to decide what they should do and how they should accomplish it.

Clover follows the story of Sam and his quest in a kingdom of foreign aggression. This game features saving for progress, beautiful watercolor visuals, and an unlockable artwork gallery complete with notes from the designer. Add in the nice element of original piano music and the theme for the game is set up. Not everything is as it appears. What will you believe?

Try out the trial or purchase now for a small amount of 400 Microsoft Points.

New Release of the Day:

Snaker Ace (developed by LemonBall Games) – “This game was classified by the community with the following category scores – Violence=1/3, Sex=0/3, Mature Content=0/3. Snaker Ace is a modern take on the classic snake game with snakes, eggs, spiders, mazes and venom. Single player modes: standard mode and survival mode. Local multiplayer play for 2 to 4 players. Game speed and difficulty customizable for all abilities, and should be suitable for all ages 3 to 103. The “trial version” of the game features the first 2 levels of play on all game modes.” – Xbox.com

Released on 11/5/2009 at a price of 400 Microsoft Points.

Developer of the Day:

Binary Tweed - The developer of the fantastic indie game, Clover. For the efforts put into Clover, Binary Tweed has been signed on by the famous (at least to some) Blitz Games Studios to create an upgraded version (dubbed Clover: A Curious Tale) with upgrades to almost every feature of the game. This upgraded game will be released on PC and other systems that the developer deems it would fit on. Unfortunately, the game has gone over the file size limit for indie games and will probably not be released on XBLIG. As it is though, even the original Clover is hard to beat as far as adventure platform puzzle games go.

ExL Studios Update – Tokens No More?

That is correct. We have been doing a lot of brainstorming and have noticed we are more motivated to review games we choose. Since we began reviewing games we started getting for free (through tokens or .ccgame files) we have slowed down on reviewing. The main reason we believe this happens is because some of the games clearly do not interest us but we review them anyway. We no longer accept tokens or .ccgame files as we prefer personal choice and purchase preference for reviewing games. This gives us the freedom from time constraints and choice.

Our current commitments and promises stand, but as soon as the queue empties our reviews will come purely from us. It is less stressful on us as well. Thank you for your understanding and look for more of our reviews soon!

ExL News of the Day 11/7/09

This section is updated as often as possible (daily or every other day). The purpose of this section is to raise awareness about upcoming or released games that are receiving little coverage. In addition, developers will be featured for their game contributions and more. Please note that none of the four sections will focus on entirely one game, though a few could at times.

Video of the Day:

Battle Beat (in development from Stegersaurus Games) coming soon to Xbox Live Indie Games.

Note: If you are unable to see the video, it may be because YouTube is down for maintenance.


Xbox Live Indie Game of the Day:

Project Alpha (developed by 2.0 Studios) - This game originally released to mix reviews. While we did not personally review it, we did play it multiple times. We enjoyed our time with the game, and that was when it released. Project Alpha has since seen massive updates. These updates can be viewed at the link available here. As stated by the developer, “Project Alpha is a space adventure game that includes trading, buying and selling ship weapons and components, space combat, exploration and more. Take part in space battles between the Federation and Empire, raid ships and pirate their funds and discover profitable trading routes.” While we could take the time to discuss all of this, it could end up taking quite some time! This is a game that has to be experienced firsthand. You will know instantly whether it will be for you, or whether you should walk away from it. For us, the choice was not hard as we clicked purchase. Download the trial game here and purchase for a small sum of 80 Microsoft Points.

New Release of the Day:

Antigrav Racing Championship (developed by R3dDr4g0n) – “This game was classified by the community with the following category scores – Violence=0/3, Sex=0/3, Mature Content=0/3. It’s time to prove that you are the best antigrav racer. Which racing team will you join? Hover at super high speed in this addictive 60 FPS 3D simulation on 20 differents race tracks. Choose between 8 antigrav vehicles with their own characteristics and try to beat the best race and lap times. Master the 10 championships on 4 planets and win all the trophies. 3, 2, 1, GO !” – Xbox.com

Released on 11/4/2009 at a price of 400 Microsoft Points.

Developer of the Day:

Running Pixel - This team of developers created the fantastic Bricks4Ever, along with the decent game Crystal Crush. They are currently working on their latest project, Pinball Maker. According to them, you can use Pinball Maker to “control placing the flippers, bumpers and ramps not bouncing the ball whenever it comes near. It turns a game of reflexes into a game of thinking and will probably catch player[s] by surprise with its ability to draw [them] in.” Here’s to hoping their next game is a classic!

Read our interview with them or read the review of Bricks4Ever!